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New World(s) 01

New Worlds is a series of visual meditations on nature, technology, and the fractured relationship between image and origin. Through the deconstruction and reassembly of natural landscapes—using collage, computer-generated imagery, and video loops—the work constructs alternate realities that hover between the familiar and the fantastical.

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New World(s) 03

Each piece begins with source material drawn from photographic or digital representations of the natural world. These images are manipulated, layered, and abstracted to the point where any direct connection to their original context is obscured. In doing so, New Worlds probes the limits of human experience with landscape—what it means to encounter nature not directly, but through its endless reproductions and technological reinterpretations.

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Edge of the World

The resulting compositions evoke an uncanny sense of place: landscapes that appear almost real, yet remain wholly constructed. They speak to a collective disconnection from nature and the growing impossibility of accessing it unmediated. At its core, New Worlds reflects on the shifting terrain of perception in the digital age, where the boundary between authentic environment and synthetic simulation grows increasingly unstable.

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